KidX Named To The GSV Cup Elite 200

Will Compete for $1 Million in Prizes in World’s Largest Pitch Competition For EdTech Startups

KidX has been selected as a semifinalist among 200 leading pre-seed and seed education technology startups competing to win the GSV Cup, with a prize purse valued at $1 million. Semifinalists are recognized as top innovators in the EdTech sector, disrupting the way people teach and learn worldwide.

KidX has been invited to pitch to an esteemed panel of judges from global venture capital firms and strategic education companies at the ASU+GSV Summit taking place August 9–11, 2021 in San Diego, California, and virtually. The prize consists of $550,000 in non-dilutive capital and $450,000 in Google Cloud credits.

Dr. Dhonam Pemba, co-founder and CEO of KidX commented, “KidX is honored to be included in this amazing group of 200 companies. The GSV cup gives us the opportunity to showcase what we have been building for the past two years”

“Congratulations to KidX for being named to the GSV Cup Elite 200,” said Deborah Quazzo, managing partner of GSV Ventures.

“As the world moves from Before Coronavirus (B.C.) to After Disease (A.D.), we are seeing a surge of innovation in edtech — the dawn of the age of digital learning — driven by entrepreneurs on a mission to improve lives through education. These ‘weapons of mass instruction’ have the power to transform teaching and learning. KidX was named a semifinalist in an extremely competitive contest of EdTech startups around the world and will now compete for $1 million in non-dilutive capital and prizes.”

KidX was selected based on rigorous criteria by a panel of 152 esteemed judges from global venture capital firms and strategic education companies. The GSV Cup is powered by Google Cloud, HubSpot for Startups, HolonIQ, and GSV Ventures. Applicants were evaluated by the world’s leading investors, including Accel, Alexa Fund, Brand Capital International, Epic Ventures, Founders Circle Capital, Owl Ventures and Reach Capital, among others.

The GSV Cup Elite 200 are semifinalists and will compete for the $1 million prize. They will be invited to participate at the ASU+GSV Summit taking place August 9–11, 2021, both virtually and in San Diego, with a live audience voting for the finalists. The ASU+GSV Summit is the annual education technology conference hosted by GSV Ventures and Arizona State University.

The second annual GSV cup is the world’s largest pitch competition for “Pre-K to Gray” early stage EdTech startups, with more than 700 startup applicants in 2021. These innovative EdTech companies help ensure that all people have equal access to the future through technologies in early childhood, K-12, higher education, adult consumer learning, and adult enterprise learning. This year’s Elite 200 represent diverse backgrounds and locations:

● 58% of companies have female founders

● 44% of companies have founders that identify as people of color (POC)

● 39% of companies are based outside the United States

To see the full list of companies selected to the GSV Cup Elite 200, visit https://www.asugsvsummit.com/gsv-cup-elite-200

ASU+GSV Summit

The ASU+GSV Summit is an annual event hosted by Arizona State University and GSV Ventures connecting leading minds focused on transforming society and business around learning and work. The 2020 Summit welcomed over 15,000 attendees from more than 135 countries, including leading educators, innovators, investors, strategists, foundation leaders, media, and policy makers across the “Pre-K to Gray” global education and skills sectors. Previous keynote speakers include President George W. Bush, Bill Gates, Former Secretary of State Condoleezza Rice, Common, Sandra Day O’ Connor, Richard Branson, John Legend, President Vincente Fox, Gloria Steinem, and Howard Schultz, among others.

KidX AI, Inc.

KidX is an interactive AI education company with a mission to improve a child’s potential by merging offline and online experiences through multimodal AI. KidX is creating the next generation education experience enhanced with state-of-the-art technology, empowering AI to bridge the physical and digital world. KidX integrates its own hardware, software, technology, and content to deliver an interactive video and play experience using real world physical play. KidX believes in combining digital and physical play to maximize a child’s development, enjoyment, curiosity, and learning.

We are reimagining the offline learning and play experience for children by remixing physical play with AI and state of art technologies.